Local id, img, marker2, r, g, b, cicle = unpack(data)ĭxDrawMaterialLine3D (l1, l2, l3 + Op1 + 0.4, l1, l2, l3 + Op2 + 0.4, data, 1, tocolor(data, data, data, 255))ĭxDrawMaterialLine3D (l1, l2 - Op3 + 0.3, l3 + 0.03, l1, l2 + Op4 - 0.3, l3 + 0.03, data, Op5 - 0.WARNING: start this at last! Else it don't works well! WARNING: Before starting this add it to the admin group, it needs admin privileges! WARNING: Don't runs with other save-systems WARNING: If the menu (M) dont works any more, restart resource. Local x,y = getScreenFromWorldPosition(l1, l2, l3) Durch die Nutzung unserer Seite erklren Sie sich damit einverstanden, dass wir Cookies setzen. If isLineOfSightClear(px, py, pz, l1, l2, l3, false, false, false, true, false, false, false, localPlayer) then Erste deutsche MTA San Andreas Community. SA era HYdra DM with Andre9977 NOV LSRP Argonath RPG.
Still quite happy that I enjoyed all these mods on their prime time with full servers. Latet moved to MTA SA and finally to SA-MP. Local l1, l2, l3 = getElementPosition(marker) MTA VC, VC-MP was a great blast back in 2006. If getElementData(marker, "marker:custom") then Local Op3, Op4, Op5 = interpolateBetween(0.8, 0.8, 1.6, 1.0, 1.0, 2.1, progress, "SineCurve")įor _, marker in ipairs(getElementsByType 'marker') do Local progress = ((getTickCount() - anim_tick) / 3000) If getElementData(v, "marker:custom") then
RenderCache = įor k,v in pairs(getElementsByType("marker", _, true)) do This project is now in really early beginings.
MTA:SA OpenRP is currently being developed by only one person (if you want to join and contribute, feel free to contact me via email: ) Current progress. If getElementData(marker, "marker:custom") = id then MTA:SA OpenRP is free & open-source RolePlay gamemode for Multi Theft Auto: San Andreas. SetElementData(marker, "marker:custom", id) Local sx, sy = getScreenFromWorldPosition(x, y, z) Local x, y, z = getElementPosition(marker) Local dist = getDistanceBetweenPoints3D(px, py, pz, x, y, z) Originally started in April of 2012 as MTA:RP the server has grown to 190,000+ lines of code. Local id, img, marker, r, g, b, cicle, rc, gc, bc = unpack(v) Welcome to Multi Theft Auto Roleplay is a role play gaming server using the Multi Theft Auto multiplayer modification for Grand Theft Auto: San Andreas.
Local px,py,pz = getElementPosition(localPlayer) Texture = dxCreateTexture("Arquivos/marker.png")ĭxSetShaderValue(shwaeki, "MarkerSkin", texture)ĮngineApplyShaderToWorldTexture(shwaeki, "cj_w_grad") Shwaeki = dxCreateShader( "Arquivos/Castiel.fx" ) Marker client file that replaces all markers in the cityĪddEventHandler("onClientResourceStart", resourceRoot, For instance, in Willowfield or Idlewood, the player can choose from different Ballas outfits. Multiplayer mode consists of two players: one is the main protagonist of the game, Carl Johnson, while the second player can choose from several random pedestrian models, depending on the location or theme of the environment. I have two MarkerCustom mods, the first one changes all markers, the other one has the marker I want but doesn't change them all, I wanted someone to merge these two mods into one Multiplayer is a feature in Grand Theft Auto: San Andreas.